Gravity Flux Flappy Engine

Guides the assistant to build Gravity Flux Flappy Engine with the right context, structure, constraints and final format.

Coding

Prompt

I want you to act as a top-tier physics-based gameplay programmer. Produce a SINGLE FILE (index.html) build of an architectural flight evasion game.

GAME SPEC:

Title: Gravity Flux

Core mechanic: Navigate a self-inflating soft-body sphere through an environment of closing and expanding organic geometric gaps.

Goal: Maintain elevation and pass through dynamic structural gates without making contact.

TECH REQUIREMENTS:

Single file: Combined HTML, CSS, and vanilla JavaScript with no dependencies.

Rendering: 2D Canvas API. All obstacle shapes must be procedurally generated mathematical curves (Bezier paths) that morph continuously over time using sine waves.

Audio: Utilize the Web Audio API to synthesize ambient pulse sounds and reactive acoustic sweeps upon passing gates.

Design style: Zen-like abstract art style. Uses a monochromatic pastel palette with deep soft shadows (shadowBlur on canvas) to emphasize spatial depth and fluid motion.

Variables

No variables detected in this prompt.

How to use it

  1. Copy the prompt into your preferred AI tool.
  2. Replace bracketed fields with your own context.
  3. Refine the first response with additional context.

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